Friday, May 2, 2008

DOTNET FAQS-7

OOPS FAQS PART1::

(B) What is Object Oriented Programming ?
It is a problem solving technique to develop software systems. It is a technique to think
real world in terms of objects. Object maps the software model to real world concept.
These objects have responsibilities and provide services to application or other objects.
(B) What’s a Class ?
A class describes all the attributes of objects, as well as the methods that implement the
behavior of member objects. It’s a comprehensive data type which represents a blue print
of objects. It’s a template of object.
(B) What’s an Object ?
It is a basic unit of a system. An object is an entity that has attributes, behavior, and
identity. Objects are members of a class. Attributes and behavior of an object are defined
by the class definition.
(A) What is the relation between Classes and Objects ?
They look very much same but are not same. Class is a definition, while object is a
instance of the class created. Class is a blue print while objects are actual objects existing
in real world. Example we have class CAR which has attributes and methods like Speed,
Brakes, Type of Car etc. Class CAR is just a prototype, now we can create real time
objects which can be used to provide functionality. Example we can create a Maruti car
object with 100 km speed and urgent brakes.
(B) What are different properties provided by Objectoriented
systems ?
Twist :- Can you explain different properties of Object Oriented Systems?
Note:- Difference between abstraction and encapsulation is one of the favorite interview
question and quiet confusing as both the terminology look alike. Best is if you can
brainstorm with your friends or do a little reading.
Following are characteristic’s of Object Oriented System’s :-
6. OOPS
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Abstraction
It allows complex real world to be represented in simplified manner. Example color is
abstracted to RGB. By just making the combination of these three colors we can achieve
any color in world.It’s a model of real world or concept.
Encapsulation
It is a process of hiding all the internal details of an object from the outside world.
Communication using messages
When application wants to achieve certain task it can only be done using combination of
objects. A single object can not do all the task. Example if we want to make order processing
form.We will use Customer object, Order object, Product object and Payment object to
achieve this functionality. In short these objects should communicate with each other.
This is achieved when objects send messages to each other.
Object lifetime
All objects have life time.Objects are created ,and initialized, necessary functionalities
are done and later the object is destroyed. Every object have there own state and identity
which differ from instance to instance.
Class hierarchies (Inheritance and aggregation)
Twist :- What is difference between Association, Aggregation and Inheritance relationships?
In object oriented world objects have relation and hierarchies in between them. There are
basically three kind of relationship in Object Oriented world :-
Association
This is the simplest relationship between objects. Example every customer has sales. So
Customer object and sales object have an association relation between them.
Aggregation
This is also called as composition model. Example in order to make a “Accounts” class it
has use other objects example “Voucher”, “Journal” and “Cash” objects. So accounts
class is aggregation of these three objects.
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Inheritance
Hierarchy is used to define more specialized classes based on a preexisting generalized
class. Example we have VEHICLE class and we can inherit this class make more
specialized class like CAR, which will add new attributes and use some existing qualities
of the parent class. Its shows more of a parent-child relationship. This kind of hierarchy
is called inheritance.
Polymorphism
When inheritance is used to extend a generalized class to a more specialized class, it
includes behavior of the top class(Generalized class). The inheriting class often implement
a behavior that can be somewhat different than the generalized class, but the name of the
behavior can be same. It is important that a given instance of an object use the correct
behavior, and the property of polymorphism allows this to happen automatically.
(B) How can we acheive inheritance in VB.NET ?
Note:- The following explanation is for VB.NET
Inheritance is achieved by using “Inherits” keyword in VB.NET (For C# it is “:”). Simple
Sample is provided in CD for understanding inheritance in folder
“WindowsApplicationInheritance”. There are two classes one is the parent “ClsParent”
and second is the child “ClsChild”. Parent class has a string which has to parsed for junk
data “@” and “/”.ClsParent has the functionality which parses only cleans up
“@”.”ClsChild” then inherits from parent and adds extra functionality by parsing “/”.
Public Class ClsParent
Protected strData As String = “jksdhkj@dadad///ajkdhsjakd”
Public Function Parse() As String
Dim PstrData As String
PstrData = strData
PstrData = Replace(PstrData, “@”, “”)
Return PstrData
End Function
Public Function GetActualString() As String
Return strData
End Function
End Class
Above is the source which parses only “@” of strData variable.
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Public Class ClsChild
Inherits ClsParent
‘ this is child and a special parse function is added which will
also parse “/”
Public Function ParseBackSlash()
Dim PstrData As String
PstrData = Me.Parse()
PstrData = Replace(PstrData, “/”, “”)
Return PstrData
End Function
End Class
Above is the source code for “ClsChild” which does the remaining work. It adds extra
functionality by parsing “/” junk character’s of the data.
Note:- Strdata was accessible only because it was defined as protected in the parent class.
Figure :- 6.1 Inheritance in action
(I) What are abstract classes ?
Following are features of a abstract class :-
√ You can not create a object of abstract class
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√ Abstract class is designed to act as a base class (to be inherited by other classes).
Abstract class is a design concept in program development and provides a
base upon which other classes are built.
√ Abstract classes are similar to interfaces. After declaring an abstract class, it
cannot be instantiated on its own, it must be inherited.
√ In VB.NET abstract classes are created using “MustInherit” keyword.In C#
we have “Abstract” keyword.
√ Abstract classes can have implementation or pure abstract methods which
should be implemented in the child class.
Note:- In order to understand the concept simple sample of add and multiply functionality
is implemented in “WindowsAbstract” folder in CD.
From interview point of view just saying using “MustInherit” keyword is more than enough
to convince that you have used abstract classes. But to clear simple fundamental let’s try
to understand the sample code. There are two classes one is “ClsAbstract” class and
other is “ClsChild” class. “ClsAbstract” class is a abstract class as you can see the
mustinherit keyword. It has one implemented method “Add” and other is abstract method
which has to be implemented by child class “MultiplyNumber”. In the child class we
inherit the abstract class and implement the multiplynumber function.
Definitely this sample does not take out actually how things are implemented in live
projects. Basically you put all your common functionalities or half implemented
functionality in parent abstract class and later let child class define the full functionality
of the abstract class. Example i always use abstract class with all my SET GET properties
of object in abstract class and later make specialize classes for insert, update, delete for
the corresponding entity object.
Public MustInherit Class ClsAbstract
‘ use the mustinherit class to declare the class as abstract
Public Function Add(ByVal intnum1 As Integer, ByVal intnum2 As
Integer) As Integer
Return intnum1 + intnum2
End Function
‘ left this seconf function to be completed by the inheriting
class
Public MustOverride Function MultiplyNumber(ByVal intnum1 As
Integer, ByVal intnum2 As Integer) As Integer
End Class
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Public Class ClsChild
Inherits ClsAbstract
‘ class child overrides the Multiplynumber function
Public Overrides Function MultiplyNumber(ByVal intnum1 As
Integer, ByVal intnum2 As Integer) As Integer
Return intnum1 * intnum2
End Function
End Class
Figure :- 6.2 Abstract classes in action
My attitude towards abstract class has been that i put all my common functionality in
abstract class.
(B) What is a Interface ?
Interface is a contract that defines the signature of the functionality. So if a class is
implementing a interface it says to the outer world, that it provides specific behavior.
Example if a class is implementing Idisposable interface that means it has a functionality
to release unmanaged resources. Now external objects using this class know that it has
contract by which it can dispose unused unmanaged objects.
√ Single Class can implement multiple interfaces.
√ If a class implements a interface then it has to provide implementation to all
its methods.
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Note:- In CD sample “WindowsInterFace” is provided, which has a simple interface
implemented.
In sample there are two files.One has the interface definition and other class implements
the interface. Below is the source code “IInterface” is the interface and “ClsDosomething”
implements the “IInterface”. This sample just displays a simple message box.
Public Interface IInterFace
Sub DoSomething()
End Interface
Public Class ClsDoSomething
Implements IInterFace
Public Sub DoSomething() Implements
WindowsInterFace.IInterFace.DoSomething
MsgBox(“Interface implemented”)
End Sub
End Class
Figure:- 6.3 Interface in action
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(A) What is difference between abstract classes and
interfaces?
Following are the differences between abstract and interfaces :-
√ Abstract classes can have concrete methods while interfaces have no methods
implemented.
√ Interfaces do not come in inheriting chain, while abstract classes come in
inheritance.
(B) What is a delegate ?
Delegate is a class that can hold a reference to a method or a function. Delegate class has
a signature and it can only reference those methods whose signature is compliant with the
class. Delegates are type-safe functions pointers or callbacks.
Below is a sample code which shows a example of how to implement delegates.
Public Class FrmDelegates
Inherits System.Windows.Forms.Form
Public Delegate Sub DelegateAddString()
Private Sub FrmDelegates_Load(ByVal sender As System.Object,
ByVal e As System.EventArgs) Handles MyBase.Load
End Sub
Private Sub AddString()
lstDelegates.Items.Add(“Running AddString() method”)
End Sub
Private Sub cmdDelegates_Click(ByVal sender As System.Object,
ByVal e As System.EventArgs) Handles cmdDelegates. Click
Dim objDelegateAddString As DelegateAddString
objDelegateAddString = AddressOf AddString
objDelegateAddString.Invoke()
End Sub
End Class
In the above there is a method called “AddString()” which adds a string to a listbox.You
can also see a delegate declared as :-
Public Delegate Sub DelegateAddString()
This delegate signature is compatible with the “AddString” method. When I mean
compatibility that means that there return types and passing parameter types are same.
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Later in command click of the button object of the Delegate is created and the method
pointer is received from “AddressOf ” keyword. Then by using the “Invoke” method the
method is invoked.
Figure :- 6.4 Delegate in Action
(B) What are events ?
As compared to delegates events works with source and listener methodology. So listeners
who are interested in receiving some events they subscribe to the source. Once this
subscription is done the source raises events to its entire listener when needed. One
source can have multiple listeners.
In sample given below class “ClsWithEvents” is a event source class, which has a event
“EventAddString()”. Now the listeners who are interested in receiving this events they
can subscribe to this event. In class “FrmWithEvents” you can see they handle clause
which is associated with the “mobjClsWithEvents” objects.
Public Class ClsWithEvents
Event EventAddString(ByVal Value As String)
Public Sub AddString()
RaiseEvent EventAddString(“String added by Event”)
End Sub
End Class
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Public Class FrmWithEvents
Inherits System.Windows.Forms.Form
Private WithEvents mobjClsWithEvents As New ClsWithEvents()
Private Sub FrmWithEvents_Load(ByVal sender As System.Object,
ByVal e As System.EventArgs) Handles MyBase.Load
End Sub
Private Sub mobjClsWithEvents_EventAddString(ByVal Value As
String) Handles mobjClsWithEvents.EventAddString
LstData.Items.Add(Value)
End Sub
Private Sub CmdRunEvents_Click(ByVal sender As System.Object,
ByVal e As System.EventArgs) Handles CmdRunEvents.Click
mobjClsWithEvents.AddString()
End Sub
End Class
Figure :- 6.5 Events in action
Nore:- Above source code is provided in “WindowsEvent”
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(I) Do events have return type ?
No, events do not have return type.
(A) Can event’s have access modifiers ?
Event’s are always public as they are meant to serve every one register ing to it. But you
can access modifiers in events.You can have events with protected keyword which will
be accessible only to inherited classes.You can have private events only for object in that
class.
(A) Can we have shared events ?
Yes, you can have shared event’s note only shared methods can raise shared events.
(I) What is shadowing ?
When two elements in a program have same name, one of them can hide and shadow the
other one. So in such cases the element which shadowed the main element is referenced.
Below is a sample code, there are two classes “ClsParent” and “ClsShadowedParent”. In
“ClsParent” there is a variable “x” which is a integer. “ClsShadowedParent” overrides
“ClsParent” and shadows the “x” variable to a string.
Note:- In Sample CD “WindowsShadowing” is folder which has the sample code. If you
run the program you can have two output’s one which shows a integer and other which shows
a string.
Public Class ClsParent
Public x As Integer
End Class
Public Class ClsShadowedParent
Inherits ClsParent
Public Shadows x As String
End Class
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Figure :- 6.6 Shadowing in Action
(A) What is the difference between Shadowing and
Overriding ?
Following are the differences between shadowing and overriding :-
√ Overriding redefines only the implementation while shadowing redefines the
whole element.
√ In overriding derived classes can refer the parent class element by using “ME”
keyword, but in shadowing you can access it by “MYBASE”.
(I) What is the difference between delegate and events?
√ Actually events use delegates in bottom. But they add an extra layer on the
delegates, thus forming the publisher and subscriber model.
√ As delegates are function to pointers they can move across any clients. So any
of the clients can add or remove events, which can be pretty confusing. But
events give the extra protection by adding the layer and making it a publisher
and subscriber model.
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Just imagine one of your clients doing this
c.XyzCallback = null
This will reset all your delegates to nothing and you have to keep searching where the
error is.
(B) If we inherit a class do the private variables also get
inherited ?
Yes, the variables are inherited but can not be accessed directly by the class interface.
(B) What are the different accessibility levels defined in .NET
?
Following are the five levels of access modifiers :-
√ Private : Only members of class have access.
√ Protected :-All members in current class and in derived classes can access the
variables.
√ Friend (internal in C#) :- Only members in current project have access to the
elements.
√ Protected friend (protected internal in C#) :- All members in current project
and all members in derived class can access the variables.
√ Public :- All members have access in all classes and projects.
(I) Can you prevent a class from overriding ?
If you define a class as “Sealed” in C# and “NotInheritable” in VB.NET you can not
inherit the class any further.
(I) What is the use of “MustInherit” keyword in VB.NET ?
If you want to create a abstract class in VB.NET it’s done by using “MustInherit”
keyword.You can not create an object of a class which is marked as “MustInherit”. When
you define “MustInherit” keyword for class you can only use the class by inheriting.
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Note :- There was huge typo in my previous versions for the above two questions. I hope
some one has not lost good oppurtunity because of the same. Thanks to all my readers for
pointing it out.
(I) Do interface have accessibility modifier?
All elements in Interface should be public. So by default all interface elements are public
by default.


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